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Game Designer at Gearbox Software

Game Designer
Gearbox Software

Hi-Rez Studios (Level Designer/3D Artist)
– Creating 3D assets for SMITE and an unannounced title.
– Block out and iterate on levels for Tribes: Ascend.
– Block out and setdress the level for SMITE and work with the AI programmer to implement Navmesh features for the bot pathing.
– Plan and block out level designs for PvE and PvP gametypes for Global Agenda.
– Set up kismet and matinee sequences for objectives in multiplayer matches.
– Set pathnodes and spawns for enemy AI in the PvE gametype.
– Set up lighting and post processing for my levels.