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Richard Cowgill: CEO of Sunside Games

CEO/Artist/Designer
SUNSIDE GAMES
Everett, Washington
iOS: http://itunes.apple.com/us/app/crow/id478948306?mt=8

http://www.facebook.com/sunsidegames
Richard Cowgill has been in the industry for about 10 years and worked for prominent publishers Electronic Arts, Take 2 and THQ. However some of the favorite games he’s worked on have been on the fringe of this industry: action/adventure/horror game Abducted and later the Battlefield 1942 mod Desert Combat. To be sure, continuing the Myth series outside of Bungie and working on that big popular Battlefield 2 (designing levels for both of them) were good experiences.

He’s worn many different hats in this industry and continues to do so today. He’s frequently a Level Designer and 3D Artist (he’s just as comfortable in 3DSMax as Worldcraft or Ued). On occasion he’s been a Lead Designer and even a Tools Designer.
GAME CREDITS:
Ravaged
Borderlands
Borderlands 2
Duke Nukem Forever
Frontlines: Fuel of War
Battlefield 2
Desert Combat
Activision Anthology
Green Berets

www.linkedin.com/pub/richard-cowgill/a/132/878/en