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Sebastian Sohn

Instructor at Technocrats Guild
Greater Los Angeles AreaE-Learning
Mission statement: To be a catalyst in people lives, propelling them forward.

I met a chaplain who prayed for hundreds of people in their deathbeds. He asked them what they would change if they were to relive their lives. The two most common answer were:
1) Take more risks.
2) Reflect often.

These principles have driven my life since.

Specialties:* Game design–specialize in paper prototyping.
* Networking –I build rapport quickly because I am a good listener.
* Teaching–teach in classrooms and online.
* Technology–expert in computer networks.
* Financial Markets–have an excellent understanding of the stock market and the global economies.

* MOOC online instructor — tech intro to video game design using tabletop games: https://www.canvas.net/courses/game-design-concepts

* Gamification consultant — created and implemented gamified a writing program for 4th-9th graders using RPG adventure gamebooks: http://playthisthing.com/heros-journey

* USC Account Manager — marketed and sought distributions channels for Application Crunch, an educational tabletop game designed by University of Southern California: http://playthisthing.com/application-crunch

* Online instructor — workshop for game design professors, Co-teach with Ian Schreiber: http://tinyurl.com/game-analysis-and-design

* Localization Quality Assurance tester — track software bugs for functionality and perform precise language (Korean) translation for over ten mobile games.

* Workshop Speaker — Indiecade 2011, Board Game Modding: http://youtu.be/NjLxAo77tcE
* Judge — Rio Grande Tabletop Game Design Contest 2009
* Judge — Independent Games Festival 2012, 2013